Copy of What We Do

Maker’s Dozen creates high quality Products and experiences for the web, desktops, mobile devices, and sometimes for the real world.

Catherine Hayday

The game programming, content and art lead, Catherine, is an independent communications consultant. Taking raw objects, spaces, and ideas, and making them better.

Neil Gower

Our technical lead, Neil, is also the principal consultant at Vertex Blast, a software services company for the entertainment industry.